Shazam Reimagined

From a simple music identification tool to a community driven discovery platform.

Duration:

3 Weeks

Project Overview

I worked on a team project to redesign Shazam. While Shazam dominates the market for music identification, users typically open the app, tag a song, and leave immediately. Our challenge was to design new features that would encourage users to spend more time on the app and return more often.

The goal was to reimagine Shazam not just as a utility, but as a community driven destination for music discovery and connection.

My Role

  • UX Designer

  • Researcher

  • 3 Colleagues

Industry

  • Entertainment

Proposed Redesign

The Challenge

Despite Shazam’s popularity, its engagement problem was clear. Users consistently described the app as a tool, not a place to explore. After identifying a song, they quickly closed it and moved on to platforms like Spotify or Apple Music.

Project Statement

The main pain points we uncovered were:

  • Users were unaware of features like charts or playlists.

  • Saved songs were often forgotten.

  • No community or personalization kept people coming back.

This led to our guiding question:
How might we create an experience that turns Shazam from a one-time utility into a platform users want to explore and revisit?

Design Process

We conducted user interviews, affinity mapping, competitive analysis, and usability testing of the current Shazam app. Our research revealed a consistent theme: Shazam solved the immediate problem of identifying songs but failed to deliver on long-term engagement.

Many participants admitted they didn’t know Shazam had playlists or charts at all. Others said they saved songs in Shazam but never returned to listen. Nearly everyone turned to other apps for discovery, sharing, or community features.

The takeaway was clear: Shazam had untapped potential, but it wasn’t visible or compelling enough to keep users inside the app.

Research

Competitive Analysis

Feature Analysis

Pluses and Deltas

Competitive Matrix

Business Analysis

User Interviews

Design

Wireframe

Hi-Fidelity Designs

Prototype

Synthesize

Affinity Mapping

User Persona

User Journey Map

Test

Usability Testing

Conclusion

Future Concept

Ideate

User Flow

Information Architecture

Research Techniques

Competitive Analysis

Audit of Shazams current competition

Feature Analysis

Compared different elements that build community from other apps

Pluses and Deltas

Positives and to be changed

Competitive Matrix

Analysis of other competitors

User Interviews

6 user interviews

Feature Analysis

Business Research-Feature Analysis

Our competitive analysis revealed that while apps like Spotify and Apple Music excel at community and personalized recommendations, Shazam lacked these elements highlighting a clear opportunity to bridge the gap between quick discovery and long-term engagement.

Synthesis-What did we hear from users?

  • To better understand user behaviors and needs, we conducted a series of user interviews with participants who regularly use Shazam.

  • A consistent theme emerged: users saw Shazam as a one-and-done utility.

  • Most opened the app, tagged a track, and left immediately often forgetting about their saved songs.

  • Some were unaware of existing features like charts or playlists, while others expressed interest in more social and personalized tools.

  • These insights became the foundation for identifying opportunities to extend engagement and build features that aligned with real user expectations.

I didn’t even know Shazam had playlists or charts. I thought it was just for tagging songs
— Shazam user, age 28

Affinity Map

Sometimes I save songs in Shazam, but I forget to go back and listen to them later
— Shazam user, age 31
I use Shazam for a few seconds, but then I go straight to Spotify to actually listen
— Shazam user, age 22

Persona-Who are we designing for?

Melina - “The Social Music Explorer”

Goals:

  • She wants to stay on top of new music she’s discovered

  • She wants to build and curate playlists that reflect her personality and current mood, music is identity for her

  • She wants to feel more connected to what her friends are listening to

  • She wants to feel like her music habits mean something

Frustrations:

  • Doesn’t want to manually send songs to friends—wants passive sharing

  • Wishes there were more social spaces for music sharing

  • Finds it hard to see what friends are discovering unless they talk about it

Needs:

  • She needs to discover music quickly and easily without disrupting her flow

  • She needs a way to passively share and explore music with friends

  • She needs insights to her song history and trends over time

  • She needs a more engaging, connected way to revisit songs she’s ID’ed

Behaviors:

  • Very tech savvy and always on the internet, lives on social media

  • Listens to music all day everyday

  • Extroverted, loves to talk and share about music

  • Curious and open-minded, especially about new music and trends.

Ideation-Prioritizing Important Features

MoSCoW Matrix

Organized ideas using a MoSCoW matrix (Must, Should, Could, Won’t) to identify which features would have the most impact.

  1. Must haves included auto-saving Shazamed songs, user profiles, playlists, and stronger social interaction features.

  2. Should haves focused on expanding community and engagement tools like direct messaging, group sharing, and trending song insights.

  3. Could haves explored personalization and mood-based experiences to deepen user connection.

  4. Won’t haves helped refine scope by removing features that were too complex or unrelated to the project’s main goal of increasing user engagement

Redesigned User Flow

User Flows

We designed three core flows to demonstrate how these features increase engagement:

  • Community Feed: Users see what friends are listening to, like or comment, and follow playlists. Shazam becomes a social hub.

  • Personal Insights: A dashboard highlights top artists, recent discoveries, and trends. Users revisit regularly for new stats.

  • Discovery Playlists: Each Shazam triggers contextually related playlists, encouraging exploration instead of quick exits.

Together, these flows extended the user’s time in the app and created reasons to return.

Sketches-Early Design Concepts

We started with sketches to explore different layouts for community and insights features. Mid-fidelity wireframes helped us test navigation clarity and content hierarchy.

Sketches Made in a Design Workshop With Teammates

SHAZAM- The Music You Love, The People Who Get It

Clickable Prototype Walkthrough

Discovering New Music

In high-fidelity prototypes, we leaned into Shazam’s vibrant brand palette but introduced cleaner card layouts, bold typography, and simplified menus.

Key decisions included moving community and insights to the home screen and replacing ambiguous icons with labeled navigation.

These choices gave the design a cohesive, modern feel while making hidden features more accessible.

Music Discovery

Friend Feed

Friend Feed

Custom Profile & Listening Insights

Unique Profile Page

Listening Insights

Custom Metrics

Joining Communities

We really focused on creating communities people would be interested in joining based on location, particular genres, and popular fandoms

Recommended Communities

Joined Communities

Usability Testing Results

  • 100% TASK SUCCESS RATE

  • AVG 5/5 EASE OF USER

  • ALL USERS EXPRESSED INTEREST IN INSIGHTS

  • ALL USERS DESCRIBED INTUITIVE USER

  • ALL USERS WOULD USE REDESIGNED SHAZAM MORE OFTEN

  • AVG 4.7 FOR PROFESIONALISM

Mid Fidelity → High Fidelity Testing

We ran two rounds of usability testing with tasks like finding a friend’s Shazam, exploring insights, and discovering a new playlist.

  • Round 1: Users struggled with unclear icons and misunderstood the purpose of the feed.

  • Round 2: After simplifying navigation and labeling, success rates improved significantly. Participants found the flows intuitive and expressed excitement about features that would bring them back to the app.

The key lesson was that visibility and clarity were just as important as new features.

Measuring Success

If launched, we would track success through the HEART framework:

  • Average session length – Did users stay longer per visit?

  • Weekly active users – Were they returning more often?

  • Community engagement – Likes, comments, and follows.

  • Playlist exploration – Click-through rates on curated content.

  • Saved music revisits – Increases in users replaying tagged songs.

These metrics would show whether Shazam successfully evolved into a more engaging platform.

Next Steps

Future iterations could focus on accessibility audits, scaling usability testing with diverse audiences, and deeper integration with streaming services. Adding gamification elements like achievements or streaks could also increase motivation to return.

Lessons Learned

This project underscored the importance of listening to users and reframing a product’s value proposition. Shazam already owned the moment of discovery but lacked the ecosystem to extend it. By introducing community, personalization, and clearer navigation, we demonstrated how the app could evolve from a utility into a vibrant music destination.

The biggest takeaway: even established apps must innovate around user expectations. What starts as a simple tool can transform into an engaging experience if we design with people, not just functionality, in mind.

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